Kennedy is now a werewolf and, as I suspected, bound to Krieger. Oh, she can still fight him, but it will take all of her willpower to do it, because her body won't want to. Bastard. Hal's pretty pissed, though he acts like it's all a personal attack against him. The guy is positively clingy.
He and I took verbal snipes at each other while Kenny was recovering from her change. I think I managed to crack that exterior or something, because he began to joke back at me. I didn't know he had it in him. I thought he was all "srs bznis".
So, Kenny is wolfing (ha!) down plates of food while we talk strategy. At this point, I've given up. No idea is good enough and nobody is willing to commit to a plan.
Tactics wise, Kreiger has home-turf advantage AND he has a leg up on Kenny in the duel. He's been a werewolf far longer than her and he's got their little blood bond working in his favor. The obvious solution is to turn his overconfidence against him and strike when his guard drops. If there was a way to silver Kenny's claws without hurting her, I'd consider doing that before the duel starts. Anything we can do to give her an advantage Krieger won't see coming.
As to what the rest of us do, it's agreed we'll hafta deal with Krieger's closest supporters, those who wont bow to Kenny when she wins (and she will, dammit). Now, we're running around in circles trying to come up with a plan and I'm just getting tired of it. If what we've dealt with so far is a sign of how the rest are, we'll have no problem turning them into goo.
We need to strike when the time is right, though.
And no one can decide on what that time should be.
We are so boned....
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